Friday 23 October 2009

Punching Bag Simulation

Well last night I was watching Kung Fu Panda because I thought it would help me fall asleep.


Anyway while I was watching it I was paying a lot of attention to how the film was animated and the thing that interested me the most were the fighting parts, not because it was 'gung fu' but because of the way the bodies interacted with each other. In 3D there is a term called 'soft bodies' which means that the shape of an object would deform according to how it interacts with other objects. Well, anyway I was thinking of how I could do something like that so I got the idea of trying to replicate a punching bag.

Enough talk, take a look



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