So here it is... The final renders of the room. you can see I changed it a bit by adding Obama and a TV with Dark Knight Playing. There's not much and I'm sure I could do more for this project but I'm lacking the enthusiasm to work on this room. I want to make video about Gianni Hair!
Chrome boy met Punching bag, but they didn't get along... So Chrome Boy punched Punching Bag and then Punching Bag ran away crying...
Well, anyway if you remember the previous video i made of a punching bag getting knocked around by box, well this is the successor to that. Basically, I want to create a scene showing the protagonist punching a punching bag in the new visual style I'm developing for this project. The first step was to model a room, then it was model some sort of character that I can animate (Chrome Boy) and then it was to create an interactive element in the room for that character to play around with. This is the first result of those things.
I don't know if any of you guys follow digiinfo but they have some crazy stuff on their youtube channel concerning future technologies (mainly from Japan ;)) It's really inspirational/(unbelievable) stuff!
Hey all, I've been spending the last few hours getting to grips with 3D max and messing around with the room. Just some small additions. In the picture below I added a model of a wine rack to add more life to the room and in the video I added a sphere moving to see how well I can render videos... It took just over a hour btw... ha ha ha
PS. I was listening to the soundtrack of Hotel Rwanda (which I bought because it was so good)
If you got the time I recommend you watch this film, very touching.
Okay I wasn't meant to upload this because I was going to use this clip as part of a teaser, however because of recent progress and breakthroughs I decided to show it because I feel that it is no longer up to the level I want for the teaser/trailer.
Well, basically I created this back in August and this was the backbone for the core design of the animation. It was all done in After Effects and took about a week to finish because of all the experimentation and development.
I am now more interested in incorporating more 3D elements into the set and background to bring the whole thing to life. As you can see I make the clouds move and the leaves drop but they're isn't much dynamism to them. Imagine if you could see the leaves move in true 3-dimensional direction and at the same time react to other elements such as wind, environment, etc. Also there is no scale or scope and it's more difficult to create cities or set of large proportion just in After Effects. I aim to study and research more 3D in order to push the project to higher limit!
Anyway while I was watching it I was paying a lot of attention to how the film was animated and the thing that interested me the most were the fighting parts, not because it was 'gung fu' but because of the way the bodies interacted with each other. In 3D there is a term called 'soft bodies' which means that the shape of an object would deform according to how it interacts with other objects. Well, anyway I was thinking of how I could do something like that so I got the idea of trying to replicate a punching bag.
Okay ever since I came back to London I've been quite busy trying to fit everything under my hat, but that isn't to say that I haven't been working on this project! I've been studying and practice 3D recently and learning how I am going to tie that in with my project!
So busy, busy.
Anyway, Look out for some updates i'll be posting some more stuff soon!
Anyway I'll upload some stuff I did a few weeks ago.
Here is a sketch I did on photoshop of the Protagonist :)
And this is a kind of intro video of Garret, the second main character.
When I take a break off the project I tend to doodle or mess around drawing some unrelated pictures. Well, anyway, most of the time when I create a drawn piece of sketch with pencil and then put it on photoshop and do the rest. Well, I thought that this time I should try and do it all from scratch on the computer in photoshop!
Anyway, here is my first picture I've done completely in photoshop without any pencils or rubbers!
Here is my first promotion picture for the series, no names yet... I'm still working on something that'll fit.
The promo pic was made out of a new design of the protagonist and some variants of it.
Basically I wanted to develop the style a little further because I wasn't satisfied with the current style and found it too 'light'. i think that this style will help portray the heavy atmosphere I am aiming for.
Oh yeah, the teaser is going well, look out for it...
So here's a full view of the character in his cop outfit (as you can see on the right). It's not exactly the same as the crappy sketch I made earlier but it's more or less the sameish~
Anyway, I decided to experiment with colours again and see what kind of styles I can come up with.
The first picture is in the complete original style, then the next image I changed the image a bit so you can his nose, increased the saturation and changed the whole colour. In the third image I darkened the lines to give the character a stronger and more determined look and changed the colour to a light, ice cool blue. The final image is an inversion inspired by Andy Warhol's Michael Jackson piece.
Okay, yesterday I created a mock scene so I decided to proceed to the next step which was to design 2 images of the characters that could be used in sequence.
But now that I have 2 designs I essentially have 2 characters. So what I can do is put them in the same scene and this give me the opportunity to imagine what it would be like if I did have more than one character interacting with each other.
Now that I am back from Italy it's time to continue my work.
Here are some sketches I've been working on since I've got back.
This is my first imagination of my character for upcoming project.
I decided to use the image of Raiden from the Metal Gear Solid franchise as my source of reference and inspiration to model my character from.
In this picture of Raiden you can tell he's been through quite a lot, I want to achieve something similar with my character. I want to show his physical and mental deterioration throughout his story.
In this picture I decided to draw my vision of what the character may look like when he's younger, or at the beginning of the narrative. As you can see he looks a lot more reserved and stress-free. However, the image is too cartoony/manga-like for my liking so I changed it a bit.
This design of the character still looks young but more mature than the last and seems to be more focused.
Here is a final sketch of what I think is the best portrayal of my character at the early stages of the story. You can see he doesn't look as young as the previous sketches.